What it does
- Six real UI states on buttons, inputs, toggles and cards
- Events written like real product situations
- Components morph into the state you choose
- Gets faster as you go; keys 1–6 work on desktop
FAQ
What is the difference between hover and focus-visible?
Hover is the mouse pointer resting on an element. Focus-visible appears when someone reaches it with the keyboard, and it must be clearly visible for accessibility.
Why design loading, error and disabled states?
Every interactive component spends time in these states in real products. Skipping them leads to frozen buttons, silent failures and confused users.
More free tools
- Palette Generator - Pick a hue, choose a color harmony, and get a full accessible palette with live AA/AAA contrast checking.
- Contrast Checker - Paste two colors, see the WCAG ratio, and fix a failing pair with a single click.
- Image → Palette - Drop in an image, pull out its dominant colors, and see which pairs are safe to use together.
- Color Blindness Simulator - See a palette through protanopia, deuteranopia, tritanopia and achromatopsia - and catch colors that collapse.
- Type Scale Generator - Pick a base size and a ratio, get a full type scale with live preview, fluid clamp() and tokens to copy.
- Gradient & Mesh Generator - Linear, radial, conic or blobby mesh gradients - drag the points, shuffle the colors, copy the CSS.
- Component States Explorer - Buttons, inputs and cards in every state - hover, focus, pressed, disabled, error - side by side with contrast checks.
- Design Token Converter - Paste W3C tokens, Tokens Studio or Figma Variables JSON and get CSS, SCSS, Tailwind v4 or SwiftUI - aliases included.
- Motion & Easing Playground - Drag cubic-bezier handles, tune a real spring, watch them race, and export motion tokens as CSS linear(), Framer Motion or SwiftUI.
- Auto-Trim - Drop in PNGs and get them back without the empty transparent edges - in bulk, in your browser, as one ZIP.
- Text Expansion Stress Test - See how a UI breaks in German, Spanish or pseudo-localized text - and which CSS fixes make it survive translation.
- Mini A11y Audit - Paste HTML and find missing alt text and labels, unnamed buttons, heading jumps, tiny tap targets and low contrast.
- Multi-size Preview - One message laid out across social and display-ad sizes, with platform safe zones and a draggable focal point. Export every PNG.
- Mobile Preview - Open any website inside iPhone, Pixel, Galaxy and iPad frames at their real viewport sizes. Rotate it or compare four devices at once.
- Hue Hunt - Match five colors by eye with hue, saturation and lightness. Scored by perceptual distance, with a daily challenge to share.
- Pass or Fail - Twenty quick rounds: does this text pass WCAG AA contrast? Trust your eye, then see the real ratios.
- Optical Eye - Fix seven layout flaws by eye: center a play icon, even out padding, size a circle against a square.
- Easing Golf - Mini golf with animation curves: shape a cubic-bezier so the puck hits every flag on time. Par is three.
- Contrast Survival - The background keeps shifting. Hold the text lightness so it passes WCAG AA, then AAA, as long as you can.
- Token Rush - Swap hard-coded values for the right design tokens, fast. Then flip the theme and see what breaks.
- Kern Me - Space six words by eye. Each has one letter pair too tight or too loose; the answer is the font designer’s own kerning.
- Tab Order - Tap a screen’s buttons, links and fields in the order the Tab key should visit them. Five screens, one WCAG rule.